Recently I was asked if I had anything to use with academic staff and/or students to give them some basic pointers on how to be a little more savvy with their social media use.
Right, now I’ve hooked your attention with an ambiguous title, allow me to clarify: in this post I want to explore how you can revamp your image (or indeed images) to create dynamic learning objects. How? By taking a closer look at ThingLink and, more importantly, how you could use it creatively to embed meaningful activities into lessons. Continue reading Looking to revamp your image?
I’d like to start off by thanking Sue Beckingham for providing the inspiration for this idea initially. I chanced on a tweet linking to Sue’s great blog post about how you could have students create their own Snakes and Ladders games to raise awareness about their digital profiles on LinkedIn and this sparked an exchange on Twitter about how other gaming elements could be used too. Continue reading Gaming Ideas to Teach Digital identity and Wellbeing
Today I had my first proper play with Google Cardboard and I must say it was a lot of fun!
What is it? You may well ask! I only came across it relatively recently myself via a friend at work – thanks Esther! It’s essentially Google’s answer to creating immersive virtual reality (VR) experiences that are “simple, fun and affordable.” Continue reading Starting out with Google Cardboard
For those of you who attended my workshop, Wii Are All Active Learners, at the JISC Regional Support Centre (Yorkshire & Humber) summer conference last week, you’ll remember I promised to write up the details of the five case studies I covered on the day. Continue reading Wii are all active learners!